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- #How to make a top down game how to
- #How to make a top down game full
- #How to make a top down game android
- #How to make a top down game code
We’ll use just one: assets/images/tiles.png. You can have many tilesets on your tilemaps. Loading the tilesetĪ tileset is a set of individual tiles, which come in an image. This is all just a suggestion and how I normally do it, it is by no means a convention or a rule of the framework. In this layer you’d want to add enemies and more stuff. We’ll also have one objects layer (objectsLayer) that will represent game elements, in this case the player starting location in the level, the collectables/items, a door (which we’ll extend in a future tutorial). In our example we’ll have two tile layers: one for the background called backgroundLayer (doesn’t collide with the player) and one for the blocking elements called blockedLayer (walls, trees, etc). The order matters, you can rearrange them using the arrows. You can create layers using the “+” button under layers, to rename them just click on the name of the newly created layers. Objects layer: layer where you create vector objects that can contain metadata.
#How to make a top down game code
The naming of the layers is important here as we need to refer to that in the code later on. A level will have different layers that sit on top of each other. Make sure Orientation is set to “Orthogonal” and Layer format to “CSV”. Tile size refers to the size of the individual tiles. On width and height specify the number of tiles your level will have on each dimension. To create a new map in Tiled go to File -> New: Check out the Wikipedia definition if you are not 100% familiar with this concept. When I talk about “tiles” and “tiled-based games” what I mean are games where the levels are composed of individual small blocks or pieces. In order to use these levels in Phaser we need to export them as JSON. The main file format these levels use is TMX. Tiled is a really awesome level editor created by Thorbjørn Lindeijer which allows you to visually create tile-based levels for your games. Also don’t forget that you can always find answers by looking at the source code of Phaser itself! Get Tiled-Face Have the documentation and the examples page at hand. If you want us to let you know when we release new tutorials on Phaser or HTML5 game development don’t forget to subscribe to our list!
#How to make a top down game full
Download the full tutorial source code and game assets here. Take a look at this guide for more details. Some lightweight alternatives are Mongoose web server and Python’s HTTP server. Some popular options are Apache (WAMP if in Windows, MAMP if in Mac). You need to run the code and Phaser examples using a web server. You can either clone the repo or download the ZIP file. Get Tiled, an Open Source and free level editor. My personal preference at the moment is Sublime Text. If you need a refreshment feel free to check our JavaScript beginners video course at Zenva Academy. Basic to intermediate knowledge of JavaScript.
#How to make a top down game how to
This tutorial builds on the concepts covered in our previous Phaser tutorial HTML5 Phaser Tutorial – SpaceHipster, a Space Exploration Game, so it assumes you know how to setup a game, work with States, preload game assets and create sprites. Moving a character in a top-down level Tutorial requirements Tutorial goalsġ-Learn to create levels for your game using Tiled and load them using Phaser.Ģ-Learn how to create a basic top-down game starter. If you want us to notify you when we release new tutorials on Phaser or HTML5 game development don’t forget to click “subscribe to our list” when downloading the files (if you choose not to you won’t hear from us!). You can grab them from here (updated to version 2.4.2).
#How to make a top down game android
If you want to master Phaser and learn how to publish Phaser games as native games for iOS and Android feel free to check Zenva‘s online course The Complete Mobile Game Development Course – Build 15 Games.